Q: What do the four difficulties change?
The four difficulty tiers
Friendly, Pathbreaker, Defiant and Sixty-Six Days — what each tier changes and how the last one unlocks.
Updated 2026-10-30·
#difficulty#settings
Friendly
A relaxed run for players who mainly want exploration and story.
Pathbreaker
The middle tier: combat stays challenging but forgiving enough to experiment, aimed at players with some action-game experience.
Defiant
The high tier. Enemies are described as far crueller and more cunning, and they use moves that do not appear on lower tiers.
Sixty-Six Days
Same combat difficulty as Defiant, with one extra rule: the run ends once you have died 66 times.
It unlocks after clearing the game once on any other difficulty.
Switching
Outside combat the tier can be changed at any time from Settings → Game → Difficulty.